|
Post by jstanley on Mar 5, 2009 21:12:12 GMT -5
I would like to have a picture of all the hero's that are near me... Especially as a cleric in a hyp run... It would be nice to have an icon of all chars near me... then i can see who i need to heal, and bosses/creeps can't get in the way of me clicking. Similar to what u see in raids on WOW
|
|
|
Post by exodium on Mar 5, 2009 23:16:03 GMT -5
I like it
|
|
Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
|
Post by Av3n on Mar 6, 2009 0:31:57 GMT -5
A.k.a You want the hero icons to be seeable for easy targeting aye?
-Av3n
|
|
|
Post by exodium on Mar 6, 2009 0:51:56 GMT -5
si senior
|
|
|
Post by radsavage on Mar 6, 2009 1:37:14 GMT -5
|
|
FatherTime
Emperor
This may hurt a little but it's something you'll get used to.
It's good to be chief, whatever it pays.
Posts: 1,459
|
Post by FatherTime on Mar 6, 2009 1:45:23 GMT -5
It's not really a bad idea at all, especially with all the health bars floating around in a big battle. We can test it out and see how the screen looks and how it works out and if it's good enough to be included, you got it.
|
|
Chukie1188
The Godfather
There is only 1 "C" in my name. Not 2.
Posts: 307
|
Post by Chukie1188 on Mar 6, 2009 1:48:52 GMT -5
A.k.a You want the hero icons to be seeable for easy targeting aye? -Av3n As a healer he also would preferably want their health bar next to that icon. Like in my wow interface when Im in a raid or party I have 25 or 5 boxes each with a name and health bar. I'm not a healer but I still like to keep a general idea of everyone's hp. Healers will tend to stare at those for days on end. I would think holding down alt would be sufficent for wc3 since its an overhead view though... its not like a well geared tank will die instantly without heals... or maybe he will in 2.0 who knows? Edit: FT if at all possible make it toggle on/off. Sadly not everyone will be concerned with the well being of their group and unit frames for a full game will get kinda largish...
|
|
|
Post by tbrlegend on Mar 6, 2009 5:46:50 GMT -5
i like the idea, because it's hard for clerics to keep a tab on all their allies HP during a hyp run
|
|
|
Post by TZV.BlackRaven on Mar 6, 2009 7:52:30 GMT -5
This is simmilar to Tkok I think, where you had the healt and mana bars for each hero in the small drop box in the to right, aka the quest pannle, having something like that would be nice too.
|
|
FatherTime
Emperor
This may hurt a little but it's something you'll get used to.
It's good to be chief, whatever it pays.
Posts: 1,459
|
Post by FatherTime on Mar 6, 2009 9:11:08 GMT -5
1) Making it a 'drop box' wouldn't really solve any problems since you can't target a drop box with a healing spell.
Turning them off/on.... now that would be something. Let me ask Arthas and Av3n and see what we can do.
|
|
|
Post by Gorick on Mar 6, 2009 10:12:15 GMT -5
I think it a great idea too, and as FT said the tkok drop box doesn't make it easier to target, and also it slightly annoying
and in warcraft it hard to target people sometimes when you have a 4000 dpi mouse with everything set at max sensitivity (razer lachesis rocks) or when a huge boss blocks the way so go for it! (unless it takes like a year more to code, if so, drop it! or make it for a later version!)
|
|
|
Post by AngelEight on Mar 6, 2009 10:31:02 GMT -5
Hows this:
Give clerics an ability to place targeting wards. The ward would have 1 ability, "Link to Target". You use it on another player and when you target the ward, its really just targeting the player. The health and color of the ward would match the player it is linked too.
|
|
BlazingEdge
Brigadier General
I am really EDGY
Posts: 537
|
Post by BlazingEdge on Mar 6, 2009 13:52:45 GMT -5
[orange]eeeeh, wards seem too complicated...
IMO, the best way (IMO = In opinion of man who can't JASS) to do it - is to do it like maphacks do - show portraits of allied heroes (excluding NPCs) under your hero's portrait. You can do it toggleable via chat command (smth like -allyhp)[/orange]
|
|
|
Post by ArthasFirestorm on Mar 6, 2009 13:53:15 GMT -5
The drop box, multi board idea on the right side is possible. It would be like the duel board, or in the map 7 Illidians. It would just show health and let you see who needs a heal. We could also text spam clerics only with heros that are near 10% of life.
But having clickable icons on the left side, I believe is only possible with heros that you own. So the only way I can think this would work would be to create all the heros for each ally. So if I'm in the game with a SW and TG, and I'm cleric. We each would have 3 heros. Then trigger it so that when you heal your own TG, it heals the other TGs. I have a feeling this would be more complicated that its worth. But we could try.
It would also add to lag. You would could go from a game with 8 heros... to a game with 64 heros. And we would need to 'hide' the extra heros but still have them selectable...
Even if you use the target ward idea, you would have to retarget ward each time you selected another hero. So I don't know if it would save much time.
Another option would be to have a few spells like the priestess heal, not be targetable. Instead the spell quickly looks at all the heros within range and heals the one most in need. It would be faster as you wouldn't have to target. And perhaps true to life, as real life savers often heal the worse cases first regardless of all else. So it would require the priestess to be a bit altruistic. Just a thought.
|
|
Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
|
Post by Av3n on Mar 6, 2009 15:09:01 GMT -5
I know how to do it really... Arthas just hasn't toyed around with it yet.
The problem is that we have to make it so that you can't control the other hero, which I think I already have a solution for.
-Av3n
|
|
|
Post by radsavage on Mar 6, 2009 15:13:21 GMT -5
I don't like the idea of having the person who is going to be healed automatically chosen. Maybe one person has a whole bunch of pots that he's using while you're supposed to heal someone else, or something.
The problem with alt is that it doesn't let you click on the person you want to get to. This isn't too much of a problem on most bosses but something like Sphinx or Ladon get in the way of the hero you're trying to heal. The idea is for easy targeting.
|
|
|
Post by Cyber_Cheese on Mar 7, 2009 23:07:35 GMT -5
The drop box, multi board idea on the right side is possible. It would be like the duel board, or in the map 7 Illidians. It would just show health and let you see who needs a heal. We could also text spam clerics only with heros that are near 10% of life. But having clickable icons on the left side, I believe is only possible with heros that you own. So the only way I can think this would work would be to create all the heros for each ally. So if I'm in the game with a SW and TG, and I'm cleric. We each would have 3 heros. Then trigger it so that when you heal your own TG, it heals the other TGs. I have a feeling this would be more complicated that its worth. But we could try. It would also add to lag. You would could go from a game with 8 heros... to a game with 64 heros. And we would need to 'hide' the extra heros but still have them selectable... Even if you use the target ward idea, you would have to retarget ward each time you selected another hero. So I don't know if it would save much time. Another option would be to have a few spells like the priestess heal, not be targetable. Instead the spell quickly looks at all the heros within range and heals the one most in need. It would be faster as you wouldn't have to target. And perhaps true to life, as real life savers often heal the worse cases first regardless of all else. So it would require the priestess to be a bit altruistic. Just a thought. [white]cant you make it any unit with the same max hp? then set it to locust ability... and oh dont worry, no unit to aim heals at :S with the hero boxes on the left, only about 5 fit... hmm we could shrink the clipping of the bosses? and if people turn alt on maybe[/white]
|
|
|
Post by radsavage on Mar 7, 2009 23:27:42 GMT -5
like I said... a person can still hold alt and know who he has to heal, but if it's a melee hero up close to the boss, sometimes under it effectively, it's hard to click on him because the boss blocks the hero
|
|
FatherTime
Emperor
This may hurt a little but it's something you'll get used to.
It's good to be chief, whatever it pays.
Posts: 1,459
|
Post by FatherTime on Mar 8, 2009 3:01:11 GMT -5
We as a development team decided this was a good idea and worth pursuing. However since implementation and testing could delay the release of 2.0 for a 'non-essential' issue isn't something we want to do.
So we're going to hold off on it until 2.0 is released. We'll tinker around with and test the icon system and when that's done and we have some of the inevitable bugs we missed reported we'll roll out 2.0.1 or w/e with some tweaks and the new icon system.
|
|
|
Post by exodium on Mar 8, 2009 3:16:04 GMT -5
Cool and yeah don't delay please
|
|