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items
Mar 25, 2009 15:45:21 GMT -5
Post by zucci on Mar 25, 2009 15:45:21 GMT -5
Good morning!
I would like to suggest a "fade time" for the items laying around. For example: crafing materials and scrolls/potions should vanish after some time or be transferred to a special place and then vanish if noone takes them.
Reason for "feature request" is simple: long game or farming on the same spot results in a chaos and an aiming contest which i think it's very annoying.
It would also make playing for slow computers easier (some players get laggs after whole map is explored AND millions of items laying around)
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items
Mar 25, 2009 17:03:02 GMT -5
Post by steveman0 on Mar 25, 2009 17:03:02 GMT -5
Someone correct me if I'm wrong but I believe just that has been implemented in version 1.34b. I've spent my fair share of grinding to hit 200 and I noticed far fewer items on the ground when finished than I remember in 1.33.
Since 2.0 doesn't have crafting materials a large portion of the problem should be gone with it. As for potions and scrolls, I suppose we'll have to see what the drop rates will be for those to see if they are even a problem. Given the new coding, memory leaks and crashing don't seem to be a problem so having a few extra items on the ground may not pose a problem even to older, slower computers.
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items
Mar 25, 2009 17:09:27 GMT -5
Post by exodium on Mar 25, 2009 17:09:27 GMT -5
I think it's just lower drop rate in 1.34 so it seems like less
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