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Post by mazon on Feb 17, 2009 15:39:21 GMT -5
Maybe is a bit late for this but....for further versions or Tartarus.
I thought you can put something like a skill that contains a lot of auras, and you achieve them by the games and remakes you played.
For example: You played 50 games, so you get an aura that gives you a 2% more damage, you played 100 games, so the aura improves to 3% or you get a new aura.
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Post by smithyjones on Feb 17, 2009 17:40:40 GMT -5
This can be easily abused by remaking games over and over again, and discourages staying in one game and maximizing game length while also encourages hosts to create "game count increasing" games.
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Post by mazon on Feb 17, 2009 18:09:42 GMT -5
This can be easily abused by remaking games over and over again, and discourages staying in one game and maximizing game length while also encourages hosts to create "game count increasing" games. Man, why you thing so negative?? Then, just something like a game of 1-2 hours length is going to count. And encourage hosts hosting this map is not one of the priorities?
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Post by exodium on Feb 17, 2009 20:15:30 GMT -5
mazon its not really that he is thinking negative as he is thinking logically. If you put this in its very abusable and buffing your guy through abuse would just be very annoying especially after how long we have all waited we dont want to see a super buff running around
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Post by mazon on Feb 17, 2009 22:51:39 GMT -5
Okay, then I thing this goes in bad ideas. If some mod wanna close this...
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Post by exodium on Feb 17, 2009 22:53:28 GMT -5
Sorry not meaning to discourage just think of the outcomes next time and keep your ideas coming
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BluePeon
If Bill Gates had a nickle for every time windows crashed... oh wait...
Posts: 87
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Post by BluePeon on Feb 17, 2009 23:47:20 GMT -5
well you could do somthing like total game time or you have to be in a game for a specific amount of time or higher to get the credit for the game... just a thought
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Post by noexit on Feb 18, 2009 1:59:56 GMT -5
"Doing nothing" should never be rewarded in any game that is trying to be taken serious. For people that disagree me, there are "RPGs" you can download where your guy does all for himself and all you need to do is turn your PC on or be online on certain channels on IRC. Hf .
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Post by abenabe2 on Feb 18, 2009 14:25:24 GMT -5
well you could do somthing like total game time or you have to be in a game for a specific amount of time or higher to get the credit for the game... just a thought Good idea, if you add an AFK detecter to the game aswell, it will work better and be more balanced with less abusing aswell. =)
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Post by Wicked_End on Feb 24, 2009 23:09:15 GMT -5
Might be possible to add something of a ranking system to the codes? Like how many hours you've played, but you get ranks. Like in the forum but with time online instead of post number. I'd be Grand Master in a week. xD
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Darth_Sirov
General
Warlock and Druid Specialist. Follow the rules, read stickies or else...
Posts: 3,088
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Post by Darth_Sirov on Feb 26, 2009 9:41:03 GMT -5
As mentioned, it's probably better to based it on the total time you played, rather than how many games.
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Jin
>=(
I am Jin a compassionate person
Posts: 767
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Post by Jin on Feb 26, 2009 9:54:36 GMT -5
Or maybe how many creeps XD
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Post by Gorick on Feb 26, 2009 11:39:37 GMT -5
high levels would be able to mass kill small creeps...
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Jin
>=(
I am Jin a compassionate person
Posts: 767
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Post by Jin on Feb 26, 2009 17:09:18 GMT -5
But theres no necessity to kill small creeps. If it were to be like that then make it 10 million goblins or something like that. and few hypes. like 10-20
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Post by Gorick on Feb 26, 2009 18:21:26 GMT -5
Yeah that could be a decent system
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Post by monster129 on Feb 28, 2009 15:19:44 GMT -5
This can be easily abused by remaking games over and over again, and discourages staying in one game and maximizing game length while also encourages hosts to create "game count increasing" games. I'm pretty sure it's also virtually impossible to implement?
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Post by ihavenonameha on Mar 1, 2009 19:34:46 GMT -5
lol not impossible just "amusing" to implement.
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