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Aging
Nov 27, 2008 12:05:55 GMT -5
Post by Maschieftain on Nov 27, 2008 12:05:55 GMT -5
that sounds a good idea, but wouldn't that be kinda hard to code?
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nightshade05
the gods favour my path, and i favour those with the strength to tread it
Posts: 493
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Aging
Nov 27, 2008 13:32:38 GMT -5
Post by nightshade05 on Nov 27, 2008 13:32:38 GMT -5
it might be hard to code the actual aging into the game, but apart from that it should be more or less the same thing, as the rest of the quests, and storyline, i think. let the coders consider, wether the want it or not.
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DevA
a.k.a. DeVaSTaTioN_GR
Posts: 43
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Aging
Nov 27, 2008 14:04:58 GMT -5
Post by DevA on Nov 27, 2008 14:04:58 GMT -5
I have another idea for this aging thing. Maybe your char will become slower when he gets old (and carry a stick:p)
Imagine a young elf warrior becoming a wise, old druid.
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Aging
Nov 27, 2008 22:14:58 GMT -5
Post by Cyber_Cheese on Nov 27, 2008 22:14:58 GMT -5
[white]interesting idea but its not really in the tbr/groupwork spirit, its hardish to code, and how much would it aid gameplay anyway?[/white]
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Aging
Nov 28, 2008 10:40:40 GMT -5
Post by TeBR.Titanlord on Nov 28, 2008 10:40:40 GMT -5
i sugest 3 models, instead of aging, at diferent levels
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nightshade05
the gods favour my path, and i favour those with the strength to tread it
Posts: 493
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Aging
Nov 28, 2008 11:49:32 GMT -5
Post by nightshade05 on Nov 28, 2008 11:49:32 GMT -5
if by "3 models at different lvls" u mean that when your char becomes old enough he/she will change sub-class or?
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Aging
Dec 22, 2008 11:54:26 GMT -5
Post by ProZoRs on Dec 22, 2008 11:54:26 GMT -5
LMFAO, "Warning : You will die in 5 games".... Hilarious
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