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Post by sanderd on Aug 24, 2008 2:47:28 GMT -5
Alrighty, so most people no the limits of tbr, 3500 stat points at lvl 200. And once you reach that, I suppose you can get the perfect item build, or you can make another charecter, your choice... But what about making it a bit stronger? "I CAN SOLO HADES ALREADY, I WILL EAT YOUR BABIES." O.o Ok, thanks for that... But what I mean is this... for 420k you get a +5 damage tomb. "420k?! YOU sleeper, I WILL EAT YOUR BABIES." ... Once again, thanks for that... I think that this would actually be a fair sort of addition to the game, and of course you could add base damage caps if you want, for instance, a 5,003 base damage Max. With 3498 base damage cap without the tomes, it'd cost you about... 126,420,000 gold to get to the 5,003 damage cap. I'm thinking that not only can you have it as a purchasable tome, but also as a drop from certain monsters, such as the sphinx, hades, and hyperion. "Fine... I WILL EAT YOUR BABIES?!?!?!" O.o Well, then again it's just a suggestion... Comments?
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Post by kathor on Aug 24, 2008 9:34:19 GMT -5
The idea is pretty funny, BUT: 1. there won't be any changes on 1.33 since 2.0 is going to come 2. they are testing 2.0 right now, no time for changes there either 3. with playing normal it could be an option, but a lot of people get gold and mats by selling stuff other people buy. you can make 50 games with 2 or 3 friends getting you stuff to sell and your maxed then, not a big thing in achieving something special! i just thought of the "questidea" of Call of Duty ;-) kill xxxx to get this or that, use this skill xxxxx against creeps to get this... but i dont think its good either
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Post by sanderd on Aug 24, 2008 16:28:14 GMT -5
Well thanks, but this is the suggestion bored... See, 2.0 may be coming out, but the idea is still valid for 2.1... And yes, I know that they can, but do you know how many games you'd have to rm to get 126,420,000 gold? Well, sense the Max thing sells for 100k gold, that'd be... 1,263 games. So, with two or three friends, 421 games. Even with 7 lvl 200 friends selling there stuff for you, you'd still need to rm 181 times.
Oh, and even then, father time will probably fix that glitch in 2.0 any way.
Oh, and for 2.1, you simply fix it from being for lvl 200, and put it to lvl 150.
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Post by Cyber_Cheese on Aug 25, 2008 10:28:38 GMT -5
[white]the thing is the heros are too uber as is[/white]
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Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
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Post by Av3n on Aug 25, 2008 14:56:56 GMT -5
Funniest thing is that there are no level 200's in 2.0
-Av3n
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Post by powerisevil on Aug 25, 2008 15:35:30 GMT -5
Wait an even better one. How do you make suggestions for 2.0.....
If you haven't even played it yet!!!!? (Unless you have?! How did you even get the beta!?!)
Just kidding (someone's said something similar to me Av3n) about that but the only ones that can make suggestions right now are the ones that tried 2.0. And the ones that tried it are the testers... which make suggestions after they tested it. Which is the testers job. (Man I feel stupid pointing out the obvious)
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Post by Gambit on Aug 25, 2008 20:37:20 GMT -5
These ideas can be put into other maps, not just 2.0. I think it would be cool to be able to upgrade you stats or items slightly from playing the dungeon map.
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Post by sanderd on Aug 27, 2008 3:11:27 GMT -5
Funniest thing is that there are no level 200's in 2.0 -Av3n "Oh, and for 2.1, you simply fix it from being for lvl 200, and put it to lvl 150." Funniest thing is, you can't even read correctly. Next... "How does you... Make... Suggestions for something you haven't played..?" Oh, well this HAS to be the most retarded post on this thread... Ok, let me explain it to you... 2.0, is an UPDATE of tbr 1.33... Basically what you're saying is... "HOW CAN YOU MAKE A SUGGESTION FOR 1.33 WHEN IT HASN'T EVEN COME OUT YET?" Well duh, YOU MAKE THE SUGGESTION SO THAT 2.0 HAS IT WHEN IT COMES OUT. I've played 1.33, 2.0 is an update, you make suggestions for UPDATES. If what you were saying was true, this forum would be empty, because no one could make suggestions for the next version, do the fact that they haven't played them yet... So, 1.33 comes out, say there was going to be a 1.34, BUT WAIT! How can you make a suggestion for 1.34? You haven't played it yet. Do you understand what I'm trying to get to you? Think before you post. "Hero's are too uber already." -Well, at 420k a pop, does it matter..? You have to be lvl 150 if it were to be in 2.0, and some where he said- "It'll take 3 days of hard core lvling to get from 140 to 141." I think you've earned it. I think that for the some months you're going to be spending getting your 1 to 150, and getting Max stats, you deserve a bit of damage, it's 420k for 5 damage... And thank you ambit.
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Post by ihavenonameha on Aug 27, 2008 5:13:40 GMT -5
I WILL EAT YOUR BABIES
Right it might work if its balanced properly but even then do you make it permanent or just for the duration of the game? eitherway its not feasible~ either end up with huge imba character or end up huge imba poor.
I WILL EAT YOUR BABIES
ZOMG NONAME CAN USE THE MODIFY OPTION!!! I WONDER IF SANDERD CAN?!
I WILL EAT YOUR BABIES
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Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
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Post by Av3n on Aug 27, 2008 5:29:58 GMT -5
420k gold just for 5 damage you must be crazy.
BTW 2.0 ain't an update of TBR 1.33, its a totally different map.
-Av3n
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Post by kathor on Aug 27, 2008 5:34:22 GMT -5
. Ok, let me explain it to you... 2.0, is an UPDATE of tbr 1.33... Basically what you're saying is... "HOW CAN YOU MAKE A SUGGESTION FOR 1.33 Orly? It's just that i thought, that 2.0 is a completly NEW map.... but since you know better, i'm sorry. NOT! It is a completly redone map, which has is own plot and own quests.... just READ what is written about 2.0 ó_Ò don't see the point in echoing this... Edit: narf, Av4n posted while i did
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Post by sanderd on Aug 27, 2008 21:33:03 GMT -5
Then why is it called TBR 2.0? 2.0 means it's a newer version of a previous map, if it wasn't the same map when updates, it would be like 'The red road.' Tartus, is a new map, Egypt, is a new map... If you look in Father Times post he says "Adding a priest." not "Adding a completely new set of heros, including a priest." I will believe that this is a new map if one of you can get me a picture, or a map description, or even a post by father time that says "I completely re-did the map, it is no longer TBR 1.33, and I have no purpose for adding the 2.0." For any further complaints, I expect to see a f**k**g link to the post that says by father time--
"You may not make suggestions for upcoming games, meaning that you must wait for the next one, there for you may not make any at all."
"I'm adding 2.0 for no reason, it's actually a new map. Goodie."
"The idea of purchasing updates is insanity, and every one on this forum except sanderd is now officially an admin and shaman on the clan, meaning they actually get to reject it past constructive criticism."
And finally, I edit nearly ALL my post for things I forgot to put, but I can assure you that the post was there before you decided to edit yours to put that part in. And kathor, your use of "not" makes you sound as retarded as you are, have you considered taking an IQ test and seeking aid for your mental well being?
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Post by Gambit on Aug 27, 2008 22:07:47 GMT -5
Diablo 2 isn't Diablo 1 with better graphics. TBR 2.0 will be totaly re-done with new map, heros, quests, items, skills, stats, everything. It's still TBR because it is still based on TBR's Greek Mythology and basic plot line from 1.x. Here is a link to exactly where FT said he was going to remake TBR 2.0 from scratch. The main reason for the jump from 1.33 to 2.0 and not to 1.34 is that there are going to be MAJOR changes and not just a slight change to the balancing or a bug fix. The suggestions posted here aren't just for 2.0. 2.0 is already in testing and unless an idea posted here is so epicly awesome that is MUST go into the game, it wont. These suggestions go into further TBR projects (Tartarus, Norse, Egypt) I suggest that you calm down and read through the already posted information on 2.0 in the projects section as well as the forum rules. You are close to anoying one of the admins and we all know what happens to people that anoy the admins.
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Post by ihavenonameha on Aug 27, 2008 23:31:40 GMT -5
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Post by 01webbeh01 on Aug 27, 2008 23:56:11 GMT -5
Isn't this the suggestions forum? I dont see any of you as shamans or admins of the forums, i dont see why you are just saying "Nope, not gonna happen" although none of you really have any control over it? This is supposed to be the suggestions forum, and by the looks of this thread, its going to be turning into spam/flame wars..You are supposed to post your opinions on the other person's idea, not just turn it down, i see only 1 or 2 posts in this that aren't turning down his idea, instead of "zomfg 2.0 is new map in testing FT aint changing", I'm not trying to say that i am a shaman or admin of TBR but i'm just saying you're supposed to post your opinions instead of just flaming/spamming his idea... On the other hand, i think that 5 dmg for 420k would be a rather good idea, it wouldnt be too uber, or too unbalanced, with a damage cap, it could easily be fit into 2.1 after FT has released 2.0 or fit into the TBR-dungeons maps. The amount of cash and lv req would be insanely hard to obtain, so i think the 5 dmg tomes are actually a pretty decent idea.
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Post by ihavenonameha on Aug 28, 2008 4:12:01 GMT -5
1) Stat pool in 2.0 is unknown all we know for certain is that it will not be as large as 3500 in the 1.x and levels are capped at 150 2) Item lists in 2.0 are completely unknown 3) Boss and Creep 2.0 stats are completely unknown 4) Pretty pictures of the terrain and towns are known *added* 5) Not a single clue (other than the occasional dibble) about characters and their abilities 6) Not a single clue about the mechanics of the game other than some stat structures alluded to in 1) 7) Who knows? maybe there are damage tomes in 2.0...
Like I said before it could work if it were balanced properly but as far as I can tell it wont happen in 1.x simple reason being its too imbalanced. 5k base damage is ridiculously imbalanced and makes the every single boss a walk in the park ~ just imagine the tank the damage dealer and the healer all doing 5k base (not including bonuses) damage against Hyperion and his cronies. It was a welcome change to have bosses that took effort and some planning to tackle as a group let alone to solo in 1.33.
As for 2.0 we have no idea so the concept of damage tomes would only work if it were balanced. Therefore the idea of damage tomes is welcome but the numbers suggested are not. Similarly this could also be said for 1.x.
I can understand the feelings of being rebuffed (in sometimes poor english) but responding in that manner is nothing short of contempt.
I WILL EAT YOUR BABIES
*added* For the record alot of things were suggested for 1.3 & 2.0 but subsequently removed (remember Gosu and his tome size thread?) Many were rebuffed just as they were now but in some cases not even given the courtesy of some form of explanation but a simple and firm no.
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Post by kathor on Aug 28, 2008 6:01:49 GMT -5
And kathor, your use of "not" makes you sound as retarded as you are, have you considered taking an IQ test and seeking aid for your mental well being? We'll at least I'm not flaming like a kiddie I'm pretty flattered you know me as well as you say, but have you ever heard of irony, which is used differently everywhere? Some people use it instead of bitching around, so I won't blame you for not getting it Edit: It's character not charecter.... please stop acting like your uber clever, while not being Edit Nr.2: Ah sorry, just saw it... you're 13, you ARE a kiddie... no offense then, im sorry. You can go on flaming now, its just what you do usually... Suggestions for 1.33 won't do it, because it was said often enough, that they won't change anything on 1.33, because its sort of bad coding and it looks like a 1000 times patched boat, which is barely floating. For 2.0 Suggestions won't do, because we don't know what it will be like, so how can we add things which are maybe already included or totally impossible to add?
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Post by Gambit on Aug 28, 2008 6:26:13 GMT -5
I agree with 01webbeh01. This thread is for suggestions and everyones ideas should be listened to and thought of.
On the other hand, 1.33 will most likely not be re-done and 2.0 is already too far into the process to change anything. Ideas go forth into future projects e.g. Tartarus, Egypt, Norse, 2.xx.
It may seem like your ideas are being flamed down but don't think that your special or some kind of genius for your idea. There is a chance that your suggestion isn't already in the game for a reason.
Post them anyway. These ideas can be debated over and maybe put into other projects.
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Post by powerisevil on Aug 28, 2008 12:28:37 GMT -5
Ok Sanderd I'm sorry I offended you. Here's what I was going for with my comment. Since I am not an admin or a tester but just a regular member like you I replied my comment accordingly. By paying money to adding damage may cause huge balancing factors. But that's just in my point of view. Also please add how your suggestion would be beneficial for tbr. A suggestion is a change for the better where right now its kind of just a change.
Also if this were implemented there will be a max to it like all stats like you mentioned and where would that leave us? Just a more powerful char to solo bosses like hades? You already mentioned it yourself, so yea how would it help? Plus I would hope that in 2.0 More of the end bosses are never soloable even if your lvl 150.
Actually if I wanted some type of customization, than I would want a customize skills than just stats. For skills have a larger number of skills available for a class in a pool but only allow us to choose like 5 for the game. This would allow us to pick skills depending on what type of characters entered the game/what you were trying to accomplish in the game. I know its biting off Guild Wars + whoever was coding skills would kill me if this was ever implemented, but I prefered the Guild Wars system in a orpg like tbr but hey thats just me.
But yea this suggestion should only be implemented in a game like tbr norse or something. Don't want to add more work on an already almost done 2.0
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Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
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Post by Av3n on Aug 28, 2008 14:56:17 GMT -5
Also if this were implemented there will be a max to it like all stats like you mentioned and where would that leave us? Just a more powerful char to solo bosses like hades? You already mentioned it yourself, so yea how would it help? Plus I would hope that in 2.0 More of the end bosses are never soloable even if your lvl 150. The Bosses I plan to code are gonna be near impossible to solo and if there were these "damage tomes" I personally it would break a lot of bosses, even the mini-bosses and super creeps. Actually if I wanted some type of customization, than I would want a customize skills than just stats. For skills have a larger number of skills available for a class in a pool but only allow us to choose like 5 for the game. This would allow us to pick skills depending on what type of characters entered the game/what you were trying to accomplish in the game. I know its biting off Guild Wars + whoever was coding skills would kill me if this was ever implemented, but I prefered the Guild Wars system in a orpg like tbr but hey thats just me. Yes I would kill you xD. But... it would be fun to do Now sanderd. Your idea does ruin a lot of balance crap seriously it would give the physical damage skills more power than anything else in game. Not only that fact the numbers are a bit woozey as well seriously 420k just for 5 damage... -Av3n
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