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Post by Deeplight on Nov 25, 2008 15:45:57 GMT -5
READ BEFORE YOU DELETE PLEASE! WEAPON_STRIFE GAVE ME THE OK!
OK I know I'm not suppose to give any hero suggestions and it will probably be deleted. But I just couldn't help it when the idea came to mind and I had to put it down in text. I don't care if my idea goes without consideration for being created in the 2.0 patch.
I just want peoples' opinions on my idea. Please do not delete. Just read and tell me what you think
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Post by Deeplight on Nov 25, 2008 15:46:01 GMT -5
Names are just off the top of my head and are subject to change and open for negotiation.
Blade Dancer Skin: Anti-mage (dota) Primary Attribute: Agility Melee Energy bar (same mana bar as Assassin)
Ability One: Blade Dance (Buff/Stances) choosing this ability brings up a menu which allows player to pick from dance forms which (stances) Cannot change while in combat Dance of the Bear (start with, good for solo work) The Blade Dancer takes heavy and deep strides in his dance filling him with deep strength, yet lowering his agility (Swap agility and strength stats, and makes strength primary attribute) Adds effects to abilities. Quick Step: Adds bleed effect based on Strength. Ability damage is also based strength instead of agility Leap: When Blade Dancer lands he deals an aoe stun+damage Dancer’s Rhythm: Removes 15% to do 2x’s damage, adds 20% chance to bash (1sec stun/xxBonus damage)
Dance of the Sparrow (start with, High survivability) The Blade Dancer feels light as air and takes quick and agile steps. Increases move speed by xx%. Adds effects to abilities Quick Step: Maims target causing reduction to attack and movement speed Leap: Reduces cooldown and increases range Dancer’s Rhythm: Increases chance to dodge to 35% instead of 15%
Dance of the Tiger (Titan Book, High Dps especially in groups) The Blade Dancer brings himself closer to his enemies closing down on exposed weak points. Increase damage base damage by xx% Adds effects to abilities Quick Step: Exposes weak points increasing physical damage to that target by xx% for xx amount of time Leap: Attack speed after landing is increased by xx amount for xx time Dancer’s Rhythm: Increases crit chance to 35%
Ability Two:Quick Step (Basic offensive, start with): Melee range 3 second CD 8 mana With an extremely fast step towards his opponent the Blade Dancer takes a flashing slash at one target. Target takes damage based on primary attribute (don’t know how exact numbers should be done for balance) Also can have extra affects based on Dance.
Ablity Three: Dancer’s Rhythm (Passive, start with) The Blade Dancer constantly moves in the heat of battle with a sure and agile rhythm. Adds 15% chance to do 2x’s damage and 15% chance to dodge physical damage. Effects can be altered by Dance.
Ability Four: Leap (Offensive movement, Lvl 5 field book) 1000 range? 10 second CD 10 Mana Pressing his feet into the ground, the Blade Dancer flies across the battle field towards a targeted location passing over obstacles unhindered.
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Post by Deeplight on Nov 26, 2008 13:10:33 GMT -5
Yeah, i really just ment the stance and body shape. I agree that colors, clothing, weapons etc could change but i like the the skeleton shape of the anti mage skin.
So people go ahead and read it and tell me what you think. I'm going crazy to hear what you have to say. And go ahead and bash me if it looks stupid. I dont' care, i just wanna know!
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Post by QQ-FlipSlay3r on Nov 26, 2008 13:29:56 GMT -5
Well the thing is that you can't have leap as one of his abilities cuz it will be abused like the old Barb in 1.23.
And from what I can see, it looks too much of a solo hero
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Post by Deeplight on Nov 26, 2008 14:55:58 GMT -5
yeah i guess you're right.
I started at 1.33 so i had no idea about the barb thing. I guess that had problems.
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Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
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Post by Av3n on Nov 26, 2008 16:13:42 GMT -5
Imma keep my mouth shut about pros and cons of this.
But your skill synergy is very poor, it looks good but the way of executing them... *shuts up* Also you'll want to have at least 5 abilities (even with multi-choice abilities), and for abilities that can change keep them very _simple_, that is what usually screws up people who play that hero. FYI the so called "Demon Hunter" model (a.k.a in Dota "Anti-Mage") is being used for something else
Chao
-Av3n
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Post by Deeplight on Nov 26, 2008 16:31:23 GMT -5
Skill Synergy? what is that? I didn't really try to make a fully created hero. It was more the idea more than the actually workings of the hero.
And I always thought of demon-hunter as being bigger than the Anti-mage. But thats just me.
And please if you feel like putting those pros and cons into text i don't care how they come out. I want to hear everything/anything about it. Good or bad.
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Av3n
Emperor
2.0 Co-Head Coder
Sheez if you want 2.0 to release any faster don't talk about it
Posts: 397
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Post by Av3n on Nov 26, 2008 21:43:57 GMT -5
One Skill Synergy is how well the abilities _interact_ with each other.
Your current skills don't interact very well in terms of execution.
-Av3n
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BlazingEdge
Brigadier General
I am really EDGY
Posts: 537
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Post by BlazingEdge on Nov 26, 2008 23:59:20 GMT -5
Your current skills don't interact very well in terms of execution. Honestly, I can't see much synergy in any TBR-hero (at least in 1.xx)To thread starter: ehm, if you "don't care if your idea goes without consideration for being created in the 2.0 patch." why do you ever post it here? (cause it already contains epic-fail for swapping STR as prime attribute) You can try and post it on DotA-Forums to receive your portion of "geez thts kewl, t-up!!!!111" and "i don't like your numbers, t-down" posts and opinions.My opinion: doesn't belong to tbr 2.0 (imba bear-stance will rule with 400 agi\max str, so he will be able to solo map)
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Post by Deeplight on Nov 27, 2008 0:32:55 GMT -5
bear stance also swaps str with agi, not jsut primary atribute but also swaps the attributes.
so if you had 400 agi and 200 str, you would had 200agi and 400 str in bear stance.
idk, it was an idea that i slept on and woke up and wrote. Nothing more
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BlazingEdge
Brigadier General
I am really EDGY
Posts: 537
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Post by BlazingEdge on Nov 27, 2008 0:55:19 GMT -5
[orange]than it's ever worse (more imba) - you don't have to retrain attributes, you have just to switch stances (i know, not in combat but still) to switch between [high-dps, crits, low-hp] and [next-to-high-dps, bash, high-hp]. And from this two i would prefer second one in all cases (bash=imba)[/orange]
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Post by Deeplight on Nov 27, 2008 2:42:47 GMT -5
yeah i guess. Lol Make the bear stance really low dps idk. This will never be part of the game i guess, but i appreciate learning what seems to work and what doesn't
Well you can all consider me a new player. I've only played TBR for about 2 weeks, and i'm no game creater/programmer/coder or anything of the sort. Just a nooby kid with a little imagination. I guess I was thinking too OP and not smart enough.
About the Synergy, I do have some comments about that but don't have the time to discuss them right now. Will edit later.
I still think that it was sorta clever tho.
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nightshade05
the gods favour my path, and i favour those with the strength to tread it
Posts: 493
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Post by nightshade05 on Nov 27, 2008 6:23:30 GMT -5
dont let them scare u from giving us your ideas. i'm sure u'll think of something that they'll like. dont loose hope man.
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Post by Cyber_Cheese on Nov 28, 2008 23:04:14 GMT -5
[white]way too op also blade dancer sounds like warlord which resultsin a n automatic ewww inside tbr ps. unrelated pl0x learn the models real names[/white]
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Post by ihavenonameha on Nov 28, 2008 23:14:22 GMT -5
There's enough abilities there to make two heroes. Namely a Tank and a Dpser. And the hero your suggesting sounds very close to a 1.x Spartan Warrior with the right items of course...
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Post by Deeplight on Nov 29, 2008 0:38:48 GMT -5
Lol, yes i definitely agree that my idea is pretty OP... which is sad because i use to think i was pretty mature about it. But more i look at the build i keep thinking "that would be Bad Ass"...then i think, "well then that's not good."
Lately I have been really concentrating my thoughts on the synergy of the hero (other than RL and my massive amount of college work.) I've been thinking that I have one more slot for an ability that I want to use as a bridge between the others, yet I think Leap still need to be removed because of the complaints related to previous abuse by barbs in the past.
Idk what I'm doing. It was fun to think of the idea, but I guess now that it wasn't that good. Thank you for all the comments and criticism. I appreciate all of it and will hopefully put it all to good use in the future.
>.< -sad that Demon Hunter skin is taken lolz. (I think its my fav skin)
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Post by ihavenonameha on Nov 29, 2008 3:11:43 GMT -5
The ideas are original (well to an extent within war3) so its still good. Suggestions are meant to generate ideas and its far more constructive than that "Pie-man" hero suggestion a while ago...
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nightshade05
the gods favour my path, and i favour those with the strength to tread it
Posts: 493
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Post by nightshade05 on Nov 30, 2008 12:46:58 GMT -5
lol! there was actually someone suggesting a pie-man hero? omg.
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Post by TZV.BlackRaven on Dec 1, 2008 9:34:32 GMT -5
PIE MAN!! YES!!!! We need a PIE MAN in 2.0!! Av3n make a PIE MAN!! Give him the ability to summon all sorts of evil COOKIE MINIONS!
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